Building a Skyrim Style ACK Campaign Setting - Part 3: Nation Building
Now it has come time to start
populating my campaign map. Since I want a campaign world similar to Skyrim, It
should be a sparsely populated realm with humans, elves, dwarves and orcs scattered
across the land slowly expanding their influence.
In Skyrim, the province of Skyrim is part of a greater empire and is further divided into 9 Holds each ruled by a Jarl, with one of these Jarls elected to the role of High King. Below the Jarls is the next rank of nobles called Thanes who are granted land that they can build a hall on. Serving the Thanes are the lowest rank of nobles the Huscarls, they often run the farms and household for the thanes and jarls. Then there are the freemen farms. There are a wide multitude of races but they are mostly citizens of the empire.
I really love the High King, Jarl
and Thane dynamic and I want to have that in this campaign, just without the
civil war. J
Developing the Realm
For this campaign, I am going to have
one primary human, dwarf, orc and elf realms. In addition there are going to be
tribes of giants, goblinoids and wood elves who also live in the land. The
human kingdom is going to be the backbone of the campaign. The adventures I am
planning center on this kingdom.
Proposed Background and Names
“The history of the land known as Norðrodor (Anglo-Saxon Northern Sky) is one shrouded in mystery. Once upon a time it was home to an ancient civilization that collapsed ages ago. Much of the island was buried under glaciers during the Age of Ice, preserving many remnants of this civilization. Dragons, giants and primitive cave men were the only intelligent creatures that still lived there during this time of ice and snow, surviving on the herds of mammoth and elk who gathered around the hot springs.5,000 years ago, the world started to warm again and the glaciers retreated. The region was soon filled with all manner of plant and animal life. The first new race to migrate here were the dwarves, who built a series of vaults under the mountains of both mountain ranges over the course of a millennium. They clashed with the brutish cave men, giants and dragons on occasion but overall they avoided them as much as possible.The next to arrive were the humans who came from a distant land in the east sailing the cold seas looking for more fertile lands. They arrived on the eastern shores of the land and soon began colonizing the river lands and fjords. The elves and orcs came next, both of whom started colonies in different regions of the land.”
Let the race wars begin!
The Four Nations
The four largest groups in this
campaign are as follows:
The Kingdom of Somerset, a human “Kingdom” that posed a bit of a
quandary, while it has a High King and is called a kingdom, it actually is not
one. What it actually is is a collection of semi-independent duchies and
counties who select one of 9 earls to be the High King. Some thought will have
to go into this. This kingdom is going to be the primary focus of the campaign.
The humans are known as the Sælíðenda
or Wave Riders, a human maritime-based
culture with a strong warrior tradition who colonized the eastern coast several
hundred years ago.
Trisagion Dominion, an elven empire whose collected colonies in Norðrodor
would equate to a Duchy. This empire controls a massive empire to the south
where they have subjugated most of their rivals. Many other races toil under
the Dominion’s banner as either slaves or second class citizens. They are
moving north to continue expanding their empire.
The Free Cities of Gaunt, a dwarven republic which is composed of 5-7
Vault-States that has been in a slow decline, there several that are now in
ruins. The northern city-states have started trading with the humans of
Somerset in the hopes of forming a buffer against the encroaching elves. The
southern city-states are being tempted by the Dominion with honeyed promises in
return for an alliance.
The Thamūd, a tribal alliance of orcs, has come to these lands fleeing
an ecological disaster in their own homelands across the sea to the west. In
the face of famine, one orc leader led several tribes across the sea hoping to
find a new home. They arrived on the western shore of Norðrodor and quickly set
about building settlements. They are just recently making contact with the
other races.
Political Divisions and Titles of the Four Nations
ACK
|
Somerset
|
Trisagion
|
|||||
Division
|
Title
|
Div
|
Title
|
Div
|
Title
|
||
Empire
|
High King
|
-
|
-
|
Empire
|
Tri-Lord
|
||
Kingdom
|
King
|
Kingdom
|
High King
|
Province
|
Exarch
|
||
Principality
|
Prince
|
-
|
-
|
Principality
|
Primarch
|
||
Duchy
|
Duke
|
Earldom
|
Earl
|
Duchy
|
Nomarch
|
||
County
|
Jarl
|
Shire
|
Sheriff
|
County
|
Legate
|
||
March
|
Reeve
|
March
|
Reeve
|
March
|
Tribune
|
||
Barony
|
Thane
|
Herred
|
Thane
|
Barony
|
Castellan
|
||
-
|
-
|
Hide
|
Yeoman
|
-
|
Citizen
|
ACK
|
Gaunt
|
Thamūd
|
|||||
Division
|
Title
|
Div
|
Title
|
Div
|
Title
|
||
Empire
|
High King
|
-
|
|||||
Kingdom
|
King
|
-
|
|||||
Principality
|
Prince
|
Vault
|
Vault Lord
|
Nation
|
Warlord
|
||
Duchy
|
Duke
|
?
|
Champion
|
Tribe
|
Chieftain
|
||
County
|
Jarl
|
?
|
Guardian
|
||||
March
|
Reeve
|
?
|
Sentinel
|
Clan
|
Sub-Chieftain
|
||
Barony
|
Thane
|
?
|
Defender
|
Sept
|
Champion
|
||
-
|
-
|
-
|
Warrior
|
Political Boundary / Population Dispersal Map
This is just my first pass, it will undoubtable change as get into the nitty-gritty of the ACK Realm Building System.
In the next Part I will go into developing the Kingdom of Somerset
Appreciating this series, keep up the good work!
ReplyDeleteThank You
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