I wanted to wait a few weeks before I posted about my gaming group, The Crimson Blades at CONJuration 2016.
For those who do not know what that is, it is a Three Day Fantasy Convention here in Atlanta, GA. It is dedicated to fantasy literature and fantasy in general. There is a strong Harry Potter element to the convention but LotR, Narnia, Supernatural, and other fantasy is also present. This will have been our third year attending and out second year of being a panelist/game master at the Convention. My group ran an number of panels about fantasy rpgs.
I hosted three Classic D&D (BECMI version) Sessions at the convention. I used a recurring theme for all three sessions, The Sea of Dread. I broke out all of the bells and whistles for the games. Printed pre-gens and bags of dice for players, miniatures, my library of dungeon and wilderness tiles.
The first session was a swashbuckling adventure involving pirate goblins, a vampire pirate captain and a hermit were-shark.
The second session was an tomb raider style romp through an ancient temple.
The third session was a dinosaur themed hunting trip where the party had to help a clueless noble bag a T-Rex.
Every game I ran was at capacity. I had at least 10 players at every game with 13 being the most..I had to turn some people away I had some salty veterans and a lot of people who had never played before.
The overall response for all the participants was great and I had received a number of postive reviews during the Con and after the CON.
My group is planing on going back next year and putting on even more games.
Welcome
A place for random posts about painting and modelling miniatures for historical, fantasy, and science fiction tabletop games.
Wednesday, November 23, 2016
Wednesday, September 14, 2016
5E D&D Trial Run with Thunder Rift
So my lil session running 5E D&D using the adventure Escape from Zanzer's Dungeon went OK.
They made it as far as the missile weapon room before we called it a night.
All of the players have asked if I would come back and run again.With one caveat, they all wanted to roll-up their own characters instead of using pre-gens.
..............
Now I have to come up with a new adventure and I am thinking of running B4 - The Lost City, a little pulp action I think they might like.
They made it as far as the missile weapon room before we called it a night.
All of the players have asked if I would come back and run again.With one caveat, they all wanted to roll-up their own characters instead of using pre-gens.
..............
Now I have to come up with a new adventure and I am thinking of running B4 - The Lost City, a little pulp action I think they might like.
Thursday, August 4, 2016
Coming Attractions
Over the last several months I have been playing in my wife's Werewolf the Apocalypse Campaign and in my long running AD&D 2E games. In the process I finished school and I am getting ready to take the DM's seat once more.
I actually got two different games coming.
My long awaited sequel to my B/X Campaign is coming, taking 50 years after the last events in the first campaign. Two of my players will be playing the grandchildren of the original party from the first campaign. The biggest change from the first campaign is that I am using the Adventurer Conquer King Rule System. It is a much better fit for the campaign since my world have a very late antiquity feel. I am hosting the campaign on the Obsidian Portal Website. Very Cool Website.
The other game is going to be a one-off. I was asked to DM for some friends who never played D&D before and wanting to learn how. The only catch is they want to learn to play D&D 5E, the edition I only just now getting my feet wet in.
I have been thinking about what I should run. Something from the 5E Starter Set? Keep on the Borderlands, some other module in the B series……..
I just happened to be over at a cool forum known as Piazza, dedicated the many realms that TSR and other companies produced during the halcyon days of TSR. There I found a post about a guy was running D&D 5E using the Thunder Rift Setting. I just so happened to have a complete collection of Thunder Rift stuff in PDF and paper.
So I am seriously looking at running the escape from the dungeon of Zanzer Tem as my oneshot.
I actually got two different games coming.
My long awaited sequel to my B/X Campaign is coming, taking 50 years after the last events in the first campaign. Two of my players will be playing the grandchildren of the original party from the first campaign. The biggest change from the first campaign is that I am using the Adventurer Conquer King Rule System. It is a much better fit for the campaign since my world have a very late antiquity feel. I am hosting the campaign on the Obsidian Portal Website. Very Cool Website.
The other game is going to be a one-off. I was asked to DM for some friends who never played D&D before and wanting to learn how. The only catch is they want to learn to play D&D 5E, the edition I only just now getting my feet wet in.
I have been thinking about what I should run. Something from the 5E Starter Set? Keep on the Borderlands, some other module in the B series……..
I just happened to be over at a cool forum known as Piazza, dedicated the many realms that TSR and other companies produced during the halcyon days of TSR. There I found a post about a guy was running D&D 5E using the Thunder Rift Setting. I just so happened to have a complete collection of Thunder Rift stuff in PDF and paper.
So I am seriously looking at running the escape from the dungeon of Zanzer Tem as my oneshot.
Wednesday, July 6, 2016
"I am not dead YET!!!!"
I am still alive and kicking, but real life has prevented me for doing anything on here in a while.
I am working on some games for a local convention, prepping to kick off my next D&D Campaign and discovering the joys of the Obsidian Portal which has sucked up a lot of my time.
https://stamuscontramalum1013ye.obsidianportal.com/
This site is awesome and I am using it for my next campaign.
I am working on some games for a local convention, prepping to kick off my next D&D Campaign and discovering the joys of the Obsidian Portal which has sucked up a lot of my time.
https://stamuscontramalum1013ye.obsidianportal.com/
This site is awesome and I am using it for my next campaign.
Wednesday, March 23, 2016
Designing A Skyrim Style Campaign – Side Bar – Deities & Demons
Designing A
Skyrim Style Campaign – Side Bar – Deities & Demons
One of the things I need to
address is whether or not I want to import the Elder Scroll Deities into ACK.
The Cosmology of Elder Scrolls actual has a number of similarities to the
default setting for the ACK System, known as Auran. The problem with Skyrim is that the Eight Divines, the
modern pantheon is actually a fusion of two different pantheons, the Aldmeri
Pantheon and the Nordic Pantheon. To make it even more complex, the Nordic
Pantheon evolved from an older Ancient Nordic Pantheon. Then there is the fact
that my world is based on Anglo-Saxon / Anglo-Danish culture, which gods of these
should I use? I am certain I want to keep it to just eight.
Elder Scrolls
|
Ancient Earth
|
||||
Ancient Nordic
|
Nordic
|
Eight Divines
|
Anglo Saxon
|
Old German
|
Norse equivalent
|
Dragon (Alduin)
|
Shor
|
Akatosh
|
Wōden
|
Wodan/Wotan
|
Odin
|
Hawk (Kyne)
|
Tsun
|
Arkay
|
Thunor
|
Donar
|
Thórr
|
Fox (Shor)
|
Kyne
|
Dibella
|
Tíw
|
Zîu
|
Týr
|
Snake (Orkey)
|
Mara
|
Kyrnareth
|
Seaxnéat
|
Saxnôte
|
none
|
Whale (Stuhn)
|
Dibella
|
Shezaar
|
Géat
|
dfaasf
|
Gautr
|
Bear (Tsun)
|
Orkey
|
Mara
|
*Fríge
|
Freja
|
Frigg
|
Owl (Jhunal)
|
Herma-Mora
|
Morihaus
|
Éostre
|
*Ôstara
|
Possibly Idunn
|
Wolf (Mara)
|
Alduin
|
Reman
|
Ing
|
none
|
Yngvi-Freyr
|
Moth (Dibella)
|
Ysmir
|
Stendarr
|
Baldaeg
|
Baldere
|
Baldr
|
Jhunal
|
Talos
|
Hama
|
Heime
|
Heimdallr
|
|
Stuhn
|
Zenithar
|
I am certain I want to keep it to just eight but then I
remembered that there are four other nations, each are going to have slightly
different pantheons
Norðrodor,
Gods and Goddess
The Pantheon
of the Sælíðenda (Sea-Folke)
Name
|
Symbol
|
Sphere
|
Analogue
|
Wōden, the High Father
|
Raven
|
Sky, War, Death, Wisdom, Magic
|
Shor & Jhunal
|
Thunor, the Thunderer
|
Wolf
|
Storms, War
|
Tsun
|
Fríge the Fair
|
Hawk
|
Marriage, Motherhood, Hearth
|
Kyne & Mara
|
Frey the Defender
|
Bear
|
Defender, Prosperity
|
Ysmir
|
Njord the Wave Maker
|
Whale
|
Sea, Fishing, Water
|
None
|
Baldaeg the Bright
|
Owl
|
Sun, Radiance, Peace
|
None
|
Lothar the Trickster
|
Snake
|
Lies, Riddles, Tricks, Thieves
|
Orkey
|
Freya the Maiden
|
Moth
|
Beauty, Moon, Love
|
Dibella
|
Hel
|
Skull
|
Death, Cold, Darkness
|
Daedra
|
The Pantheon
of the Trisagion (Dark Elves)
Name
|
Symbol
|
Sphere
|
Hyperion
|
Sun
|
Sun, Stars, Cosmos, Magic,
|
Ōkeanós
|
Kraken
|
Oceans, Rivers, Sea Monsters, Slavery, Dominance
|
Kratos
|
Dragon
|
Earth, Fire, Stone, War, Power
|
Pandeia
|
Moon
|
Moon, Children, Motherhood
|
Silvanus
|
Oak Tree
|
Forests, Woodland Creatures, Merriment
|
Harmonia
|
Swan
|
Peace, Wisdom, Knowledge (Outlawed Deity)
|
Orcus
|
Skull
|
Death, Darkness, Torture
|
The
Pantheon of the Dwefar (Dwarves)
Name
|
Symbol
|
Sphere
|
Analogue
|
Kivenhakkaaja
|
Pick and Shovel
|
Cold, Dark, Stone, Gems, Mining
|
Kratos
|
Rautakauppias
|
Anvil and Hammer
|
Fire, Metalworking Forges
|
Kratos
|
Oluenpanija
|
Cask or Drinking Horn
|
Beer, Mead, Good Cheer
|
Silvanus
|
Lumiimpi
|
Snowflake
|
Beauty, Love, Snow, Ice
|
Pandeia
|
Sielun Syöjä
|
Goblet of Blood
|
Death, Terror, Rust
|
Orcus
|
The
Pantheon of the Olfar (Orcs)
Name
|
Symbol
|
Sphere
|
Analogue
|
Anu the Sky Father
|
Eagle
|
Sky, Sun, Lordship
|
Hyperion
|
Enki the Maker
|
Waves
|
Rivers, Streams, Crafts
|
Ōkeanós
|
Enlil the Storm
|
Crossed Lightning Bolts
|
Wind Storms, Thunder Lighting
|
None
|
Ninhursag
|
Mountain
|
Mountains, Stone, Metal
|
Kratos
|
Tiamar
|
7 Headed Serpent
|
Death, Terror, Slaughter, Murder
|
Orcus
|
I am getting to the point where I want to wrap up this little essay. It is becoming more and more work, for something I never intend on actually running as a campaign. If the inspiration hits, I may comeback and finish the write-up on Wulf Dunland, some sample settlements and few adventures.
I think in the end I feel that I have given the ACK Rules System world building rules a proper test run. It can be used to great effect to create real vibrant worlds. I recommend to anyone reading this to check out these rules. The Campaign rules can easily be used with any other RPG system as they are almost system agnostic.
I hope if you have been read these posts, that it was helpful in someway to your ongoing gaming efforts.
Have Fun!
I think in the end I feel that I have given the ACK Rules System world building rules a proper test run. It can be used to great effect to create real vibrant worlds. I recommend to anyone reading this to check out these rules. The Campaign rules can easily be used with any other RPG system as they are almost system agnostic.
I hope if you have been read these posts, that it was helpful in someway to your ongoing gaming efforts.
Have Fun!
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